Hi. sorry for not replying - i don't get a notification every time someone posts. Was going to mail you actually - i finally got ahold of LiquidTrixx 2, and its really neat. There seems to be a bit of delay on the sound input, but that seems more like its Bass Audio Lib's fault.
Where's the download for your code? there's the one for the cube, but thats 12mb, and my phone line won't take that happily at the moment - i'll have a look when i get back to uni in a few weeks.
I'm not sure if you will have tried it yet, but the R4 beta is out now. Thats a C++/GL job too - I used WinAPI for sound input, but if i'd have know i would have used Bass too Hasn't got as many scenes as LiquidTrixx yet, but i'm working on it. Most of the effort's been in getting a scripting engine going - ended up making my own C-ish compiler and VM :S
- Gordon