I noticed something odd about Discoarray yesterday. It would strobe the balls for a few seconds like it's supposed to, and then they'd turn solid white as if the strobe stuck in the "ON" position. It never did that before and I hadn't changed anything. I did notice that with the texture buffer displayed, there was a lot or blocks across the bottom of the screen at the time. I've noticed that's caused issues with taking screen shots before, so maybe it's related somehow?
BTW, I don't know exactly what each texture block is supposed to represent, only that there seemed to be a lot more than I've seen in the past. Usually only 4-5, but this time going all the way across the screen.