3ds objects and memory
Posted: Sun Oct 09, 2005 7:43 pm
high!
Gordon, does 3ds objects proves itself like textures when loads into videoram? i mean, if different scenes and overlays load the same file, does it loads multiple times when gl.modLoad(); occurs? Thanks!
Gordon, does 3ds objects proves itself like textures when loads into videoram? i mean, if different scenes and overlays load the same file, does it loads multiple times when gl.modLoad(); occurs? Thanks!